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Sub topics:artificial life simulators technologiesartificial life applicationsABSS (Agent-Based Social Simulation)related topics: agent technologyNote: The content of this page originates from http://www.insead.edu/CALT/Encyclopedia/ComputerSciences/AI/aLife.htmEventscollapseEventsECAL'2005VIIIth European Conference on Artificial LifeMonday 5th to Friday 9th September 2005, University of Kent, Canterbury, Kent (UK)Workshop 2001 - Agent-Based Simulation IIPassau, Germany, April 2-4, 2001The workshop is intended to offer a forum for all interested in agent-based simulation to discuss methodologies, techniques and applications.SAB2000From Animals to AnimatsThe Sixth International Conference on the Simulation of Adaptive Behavior11 - 15 September 2000, Paris, FranceThe purpose of this conference is to bring together researchers in neurosciences, ethology, cybernetics, artificial intelligence, robotics, and related fields to improve our understanding of the behaviors and underlying mechanisms that allow animals and, potentially, robots to adapt and survive in uncertain environments, and to simulate those mechanisms in robots and autonomous synthetic systems.ECAL'995th European Conference on Artificial LifeSwiss Federal Institute of Technology in Lausanne (EPFL)September 13-17 1999GECCO-99Genetic and Evolutionary Computation ConferenceOrlando, Florida, USAJuly 13 - 17, 1999CFP:Evolutionary Computation in Medicine, Special Issue of AIMSubmission of tentative title and brief abstract: December 15, 1998Eytan Ruppin, Department of Computer Science, School of Mathematics, Tel-Aviv UniversitySwarmFest '99The Third Annual Meeting of the Swarm Users GroupLos Angeles, March 27 - 29, 1999SAB 98FROM ANIMALS TO ANIMATSFifth International Conference of The Society for Adaptive Behavior.17 - 21 August 1998, Zurich, SwitzerlandArtificial Life VISixth International Conference on Artificial Life"Life and Computation: the Boundaries are Changing",University of California, Los Angeles, June 26-29, 1998(the Proceedings)ECAL 95Discussion forumcomp.ai.alifecomp.ai.geneticcomp.theory.cell-automatasci.nonlinearrec.games.corewarAdvanced I.T. CommunityRobotics, A.I., Wireless, Automation et al.editInteresting resourcescollapseInteresting resourcesStarting PointsArtificial Life OnlineOriginating from the Santa Fe InstitutCALResCoThe Complexity & Artificial Life Research Concept for Self-Organizing SystemsCALResCo is a non-profit organisation dedicated to promoting the wider aspects of the Complex System sciences by education, synthesis and by the integration of the theories into the mainstream viewpoints of arts, philosophy and science.VieArtificielle.com (In French)A very interesting portal aggrating all the information related to artificial lifeIntroduction to Artificial Life and Java IllustrationThis site is devoted to Artificial Life. Its objective is to participate in the popularization of this new science. The site will progressively present the main chapters of this corpus. Each topic will be illustrated with a program or an applet.ENCOREThe Hitch-Hiker's Guide to Evolutionary Computation.Principia Cybernetica WebPrincipia Cybernetica tries to tackle age-old philosophical questions with the help of the most recent cybernetic theories and technologies.World TransformationHere you will find a cornucopia of ideas, resources, connections, information, inspiration and surprises, all aimed at growing, creating or discovering a world that works better for all of us.Individual-Based ModelsIndividual-based models are simulations based on the global consequences of local interactions of members of a population.Rhizome.orgRhizome.org is a nonprofit organization that was founded in 1996 to provide an online platform for the global new media art community.--- directory of linksDMOZ: Artificial LifeYahooArtificial Life in the Open Directory projectArtificial life links--- obsoleteLinks2go: Artificial LifeInformation EcologyALife, from the Mining company (About.com)Complex (adaptative) System PageEvolutionary Computation and Artificial LifeJournals, MagazinesArtificial LifeRelevant topics span the hierarchy of biological organization, including studies of the origin of life, self-assembly, growth and development, evolutionary and ecological dynamics, animal and robot behavior, social organization, and cultural evolution.IEEE Transactions on Evolutionary ComputationEvolutionary ComputationThe journal publishes both theoretical and practical developments of computational systems drawing their inspiration from nature, with particular emphasis on evolutionary models of computation such as genetic algorithms (GAs), evolutionary strategies (ESs), classifier systems (CSs), evolutionary programming (EP), and other evolutionary computation techniques.Journal of BionomicsBioSystems Journal of Biological and Information Processing SciencesEvolutionary ProgrammingJournal of Memetics - Evolutionary Models of Information Transmissionrobots.netAutomates IntelligentsPapers, and articles"Epson Develops World's Smallest Flying Microrobot"TOKYO, Japan, November 17"A bird in the hand, Miniature and micro air vehicles challenge convetional thinking"by Mark Hewish,Jane's International Defense Review, November 1999This article is related to the MAV (Micro Air Vehicles) DARPA program."Artificial Life for Computer Graphics"by Demetri Terzopoulos,CACM Vol. 42, No. 8, August 1999ALife Bibliographyby Ezequiel A Di PaoloThis is a list of on-line publications related to the field of Artificial Life. Over 400 publications are available through these pages and the number keeps growing.Selection Theory Bibliographyby Gary A. Cziko and Donald T. Campbell."What's It All About, Alife?"by Robert J. CrawfordTechnology Review, April 1996Visionaries bent on creating"artificial life" in computers hope to answer questions that have long plagued a variety of fields. But unless they establish some connection with the material world, the larger scientific community may continue to dismiss their work."Revolutionary Evolutionist"by Michael SchrageWired, July 1995For Richard Dawkins, genes are selfish, the watchmaker is blind, and the mystery of life is no mystery - it's digital.---Creating Intelligent Creaturesby Donna Coco, CGW, July 1997.Artificial-Life Simulators and their Applications by Howard Gutowitz.BionomicsBooksVie Artificielle "Où la biologie rencontre l'informatique" (Illustré avec Java)Artificial Life: Where Biology Meets Computer Science (Illustrated in Java)Jean-Philippe Rennard, 2002Ce livre vous invite à un fascinant voyage au coeur dans la discipline de la vie artificielle. Vous y rencontrerez les univers virtuels des automates cellulaires et la « matière programmable mais aussi des colonies de fourmis, un groupe de basilosaures ou des robots évolutifs et autres créatures purement algorithmiques."Co-ordination in Artificial Agent Societies"by Ossowski, S.,Lecture Notes in Artificial Intelligence, Volume 1535, Springer-Verlag, December 1998.Social Structures and Its Implications for Autonomous Problem-Solving Agents"Multi-Agent Systems and Agent-Based Simulation"by Sichmann, J.S., Conte, R., Gilbert, N.,Lecture Notes in Computer Science, Volume 1534, Springer-Verlag, December 1998.First International Workshop, MABS '98, Paris, France, July 4-6, 1998, ProceedingsAmong the topics covered are multi-agent systems, social simulation, agent-based modelling, cognitive emergence, honey-bee colonies, artificial societies, economic aspects, cultural evolution, roles in agent systems, applications in various areas, etc."Adaptation in Natural and Artificial Systems : An Introductory Analysis With Applications to Biology, Control, and Artificial Intelligence"by John H. Holland, Reprint edition (June 1992)"Turtles, Termites, and Traffic Jams : Explorations in Massively Parallel Microworlds"by Mitchel Resnick, Reprint edition (March 1997)."Artificial Life V : Proceedings of the Fifth International Workshop on the Synthesis and Simulation of Living Systems"International Workshop on the Synthesis and Simulation of Living systems, July 1997Christopher Alexander's The Nature of Ordera book review by Nikos A. SalingaroseditPeople and organizationscollapsePeople and organizationsAssociationISGECInternational Society for Genetic and Evolutionary ComputationThe International Society for Genetic and Evolutionary Computation (ISGEC) supports the investigation, application, and dissemination of computational procedures based on natural genetics and selection.The Network of Excellence in Evolutionary Computation (EvoNet)The International Society for Adaptive Behavior, Inc. (ISAB)An international scientific society devoted to education and furthering research on adaptive behavior in animals, animats, software agents, and robots.Instituts, LabsThe Santa Fe InstituteArtificial Life OnlineUCSD Cognitive Computer Science Research GroupThe Brookings InstitutionThe Brookings Institution, a private, independent, nonprofit organization, is the nation's oldest think tank, conducting nonpartisan research in economics, governmental studies, foreign policy, and the social sciences generally.Artificial Life group at IOWA State UniversityIIASAThe International Institute for Applied Systems AnalysisApplication in economics (environment, etc.)Boston University's Neurobotics LabAnimatLabOASISCEU Systems LaboratoryEvolutionary Systems research Group at NTTPeopleSandip SenMelanie MitchellEvolutionary psychologyCraig W. ReynoldsComputational models of complex, life-like behavior.Alexis DrogoulJeffrey VentrellaGeorge MobusAdaptive, Autonomous, Artificial Agents/Architectureto be completed ...editProjectscollapseProjectsTechnoSphereTechnoSphere? is a 3D virtual world that is accessed via the Internet.It has a World Wide Web interface that allows people to construct artificial life-forms from component descriptions and place them in the world. The life-forms grow and evolve over time and regularly send messages, images and animations back to their creator by email.InfoSpider (Arachnid)by Filippo Menczer and Rik Belew, the University of California, San Diego.The name stands for "Adaptive Retrieval Agents Choosing Heuristic Neighborhoods for Information Discovery."The idea is based on ecology-inspired artificial life models in which a distributed population of intelligent information agents (infospiders) survives by searching and retrieving documents online, on behalf of the user, in networked information environments such as the Web.Universal Information Ecosystems (UIE)The Universal Information Ecosystems (UIE) proactive (EC) initiative is aimed at exploring and validating new technologies and scenarios that can turn the complex information infrastructure as it is emerging today into a rich, adaptive, responsive and truly open environment.editOther referencescollapseOther referencesDemeterLearn how you can create software which is easy to maintain and evolve using Adaptive Programming (AP).LEGO MINDSTORMSLEGO MINDSTORMS lets you to design and program real robots that do what you want them to. You can create everything from a light-sensitive intruder alarm to a robotic rover that can follow a trail, move around obstacles, and even duck into dark corners.see also the CAB (Construction kits made of Atoms & Bits) projectSony entertainment robotread also Japanese snap up Sony's robot dogby (Bloomberg News), CNET News.com, June 1, 1999Sony sold all 3,000 of its new AIBO puppy-sized robot dogs in just 20 minutes when the mechanical pets began selling over the Internet in Japan.see also AIBO"ROBOKONEKO" (Kitten Robot)The main aim of the CAM-Brain Project is to build/grow/evolve an artificial brain by 2003 with a billion artificial neurons. As an intermediate step, an artificial brain with 64,000 evolved neural network modules (each module has up to 1,152 neurons) evolved at electronic speeds inside special FPGA based hardware called a CBM (CAM-Brain Machine) is being developed. This brain will be used to control the behaviors of a kitten robot that is called Japanese "Robokoneko" (= robot child cat).International Society of Information FusionAddresses the field of Multi-Sensor, Multi-Source Information Fusion.Universal Information Ecosystems (UIE) brokerage serviceUIE is a brokerage service has been set up to facilitate the forming of partnerships for the Call on the Universal Information Ecosystems proactive initiative.ization and automation. Neugents are able to detect sophisticated patterns in large datasets using advanced self-learning and pattern recognition technologies. These technologies grew out of efforts to understand how the human brain learns and organizes information. Neugents learn, they adapt and they get smarter the more you use them.Webmindfrom IntelliGenesisWebmind is a Java-based software system that evolves its own "digital intuition," which it uses to pose and answer questions. It deals with textual and numerical information on an equal footing, freely making generalizations that span different types of data.editback to artificial intelligence Last edited on July 6, 2006 Edit PageHistory Diff PageInfo CALT Encyclopedia: HomePage INSEAD Centre for Advanced Learning Technologies   CALT The CALT web site Home The CALT web site Blog the CALT weblog. Events Events events & calls for papers Taxonomy Taxonomy of learning terms and tags. Learning techn. Learning Technologies. Serious games Serious Games (education, ...). Social comput. Our research agenda. Publications Our publications, in Journals, Conferences, Working papers About this Wiki About CALT (the Centre for Advanced Learning Technologies). 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A

collection

of

resources

related

to

artificial

life.

Includes

a

section

for

social

sciences

(social

micro-simulation)

http://www.calt.insead.edu/Encyclopedia/?artificial%20life

CALT Encyclopedia -- Artificial Life 2009 January

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A collection of resources related to artificial life. Includes a section for social sciences (social micro-simulation)

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